|"The plaque for the alternates is down in the ladies room"
This article is about something not canon to the storyline of the two films.
Top Gun: Combat Zones is a combat flight game developed by Digital Integration and published by Titus Interactive and released in 2001 for the Playstation 2 and in 2002 for the Gamecube.
At the Marine Corps Air Station Miramar base at the beginning of each era before the player changes to live combat. The player begins with an F-14 Tomcat fighter jet. Seven additional planes are unlocked as the game progresses: F-18 Hornet, F-22 Raptor, F-4 Phantom, JSF, YF-23, Osprey, and Harrier. There are various mission objectives, such as destroying a target, providing air support for an evacuation, or escorting allies. Each mission has a time limit. The player's weapons include bombs, machine guns, and multiple different types of missiles. A map informs the player of nearby enemies, however, it doesn't specify their altitude. The player can view the game from within the cockpit, or can choose from several exterior perspectives. Points are given to the player for actions such as flying close to buildings and performing certain aerial moves. In Quick Start, the player can create a customized mission with selectable settings such as the number of enemy aircraft and the playing location.